NoxVR Documentation

Configuration

Guide to configuring avatars.

Add Avatar Descriptor

The avatar needs to be configured with specific components to work correctly in Nox.

  1. Select the root of your avatar in the Hierarchy window.

  2. In the Inspector window, you can seen the Animator component.
    If the avatar is correctly rigged, the CCK Avatar should be visible with Add Avatar Descriptor button.

  3. Click on Add Avatar Descriptor button to add the CCK Avatar component.

The avatars are based on Modules.
All features are provided by modules that can be added or removed as needed.
See the Modules page for detailed information about available modules.

Animator

For the most compatibility, the Controller in Animator component must be empty.
The animation will be handled by the Playable Avatar Module.

Importants Modules

The first modules to add are: